Originally published January 17, 1997, in Comics Buyer’s Guide #1209
Cracking open the But I Digress mail bag, let’s do strictly science fiction this time out with commentary on two of the biggest invasion movies of the year: Independence Day and Star Trek: First Contact.
First up are musings from Tom C. of Columbus, Ohio, who writes:
Just a little thought provides an excellent reason for the Borg not traveling through time to assimilate all cultures at a time when they are technologically incapable of fighting back effectively.
The Borg are not simply interested in assimilating cultures.
It is also a high priority to assimilate new technology. Free thinking being a major component in developing new technologies, then it can be assumed that a Borgified culture is at a technological dead-end. Such a culture can advance to the levels of Borg technology but never beyond.
This would explain why the Borg need to assimilate new technology. They are unable to develop any of their own.
If the Borg traveled through time to assimilate new cultures, they would effectively halt the development of the very technology they wish to assimilate. To use Earth as an example, if the Borg had successfully assimilated the human population in the past, then Earth would never have developed transporters, replicators, photon torpedoes, tricorders, androids, and the list goes on—and none of that technology could be assimilated. (Yes, the Borg already have some of that technology—transporters, for instance—but I trust you get my point.)
At that point the question is why the Borg would go back in time and risk destroying the very technology that they want. We can only assume they believe that the advantage of wiping out the human obstacle to assimilating Alpha Quadrant technology is greater than any advantage from assimilating human technology. After all, that still allows them to assimilate Vulcan, Klingon, Romulan, Cardassian, Bajoran, and all other non-human technologies from the Alpha Quadrant.
You are, however, completely correct about the single Borg ship dilemma. Unless we assume they have only one battleship.
I did, however, come up with a conundrum that bothered me in the movie even though it never bugged me in the TV show (but should have).
Admittedly, there would seem to be no such thing as lawsuits in the Trek universe; still, it seems to me that given the potential for accidents—some fatal—why would you build a holodeck in which the safeties could be turned off? Remember the episode “A Fistful of Datas”? The entire problem could have been avoided if the holodeck safeties had simply been welded into place (or whatever) with no way to turn them off—ever!
Yes, I know Worf needs to turn off the safeties when doing his Klingon battle exercises (as everyone has reminded me when I mention this), but I hardly think the holodeck builders had Klingon battle training in mind when they designed the systems. Similarly, I can’t believe they anticipated that Picard would someday need to take out some Borgs. So why not make the safety feature unalterable?
For that matter, someone else pointed out that, if machine guns can effectively kill the Borg, then why do Picard and crew continue to battle the Borg with energy weapons? Worf even comments that they weapons will have to be recalibrated and that the Borg would adapt quickly. So why not just ask the replicators to provide some tommy guns? (Hey, if Picard can override the safeties on the holodeck, he can certainly override the safeties on the replicators.)
Any thoughts on these matters? Along these lines, have you read the several Nitpicker’s Guides to Trek by Phil Farrand? The three books (with a Deep Space Nine guide coming soon) are filled with little inconsistencies like these. I bet you would like them a lot.
P.S. Not to compare the radical right to Borg assimilation (but if the shoe fits…), but this is yet another reason to support the CBLDF and our right to free speech and free thought. Being unable to even consider unconventional thoughts and radical ideas—such as that the Earth is round or that the Earth orbits the sun—does tend to eliminate scientific advancement.
You raise some fairly valid points, Tom, although we do have to make up our minds on this point. If their primary interest is technology, then I can see their not attacking earth too early in the time stream. If on the other hand they’ve decided that humans simply aren’t worth hassling with, then why wait until Earth is on the cusp of its golden space age? Why not pop back a century earlier, before Earth could mount any sort of defense at all? Still, your explanation goes a long way towards explaining why the Borg ever bother to face anyone on equal terms.
As for the safeties being capable of being shut off, it strikes me that this is one of those show-necessity reasons for which there is not a logical real-world explanation. If they wanted to do stories set in the holodeck in which there’s tangible at stake (like lives, for example) then the holodeck has to be capable of doing genuine damage. On the other hand, it defies reason that people would go into the holodeck, into a life-and-death situation, as a mere means of entertainment. It’s one thing to risk death when your method of entertainment is—oh, I dunno—skydiving, let’s say. There the danger comes within specific parameters (if your chute doesn’t hope, you’re a pancake.) But a holodeck scenario—particularly detective stuff like Dixon Hill—has so many variables that it’s impossible to participate safely.
So the Trek creators try to have it both ways. Yes, the holodeck is perfectly safe—except when the participant wants it to be potentially lethal. And, to be blunt, if I were Starfleet, I’d be carefully monitoring those in the crew who deliberately ask for the safeties to be taken out. It’s like deciding to go for a leisurely drive, but first you have the seat belts and air bags removed so that you’re facing genuine risk if an accident should occur. This doesn’t strike me as the sanest and most reasonable of attitudes for Starfleet personnel to have.
And next we’ve got Paul G., who came up with “Some More Things Independence Day Taught Me”:
1) It’s always a wise tactical move to shoot down a fifteen-mile wide, multi-million ton spacecraft when it’s hovering directly over the place you’re defending.
2) It’s perfectly safe to stand out in the open and watch huge chunks of debris rain down from high altitudes and/or orbit.
3) Conventional air-to-air rockets will cause great damage to a fifteen-mild-wide space craft with a fifty meter thick hull.
4) Dogs are fire proof.
5) Aliens capable of interstellar travel and armed with death rays will neglect to develop circuit breakers.
6) Aliens have yet to install firefighting equipment aboard their space craft.
7) They aren’t too keen on damage control either.
8 ) The Grand Canyon is located in California.
9) Always send several scarce, expensive stealth bombers to launch one nuclear missile, rather than a bunch of them at once.
10) Coca-Cola representatives will have no problem servicing machines located in top secret government installations during alien attacks.
11) When fleeing major port cities, ignore all waterways and drive.
12) When the human race is getting its butt kicked by alien invaders, send in the cable guy (who should arrive sometime between 8 and 5.)
13) He will arrive on time (on a holiday yet!)
14) Even aliens will ignore Euro-Disney.
15) Brent Spiner makes a lousy speaker phone.
16) Aliens don’t like having helicopters flash their high beams in their eyes (some things are universal.)
17) It’s all right to give fireworks to three year olds.
18) Aliens wearing bio-mechanical battle armor are too weak to break through plate glass that can be shattered with pistol fire.
19) Marines can sniff out their girlfriends amidst several hundred square miles of shouldering rubble (no surprise there!)
20) Never assume that newly arrived aliens are familiar with communication methods from Close Encounters.
21) Aliens smash cities because they like being mean.
22) Species whose idea of adequate reconnaissance methods is to give rectal probes to rednecks can be beaten in several days.
23) Fifty-year-late alien recon ships are routine.
24) New York’s never looked better.
25) RVs are always a priority military target.
(Peter David, writer of stuff, can be written to a Second Age Inc., P.O. Box 239, Bayport, NY 11705.)





There was a Star Trek novel published last year (“Watching the Clock”) which came up with a clever explanation for all of this.
SPOILER SPACE
Basically, if you go back in time and stay there then you spawn off an alternate reality and the original timeline continues on its merry way. That means that the 2009 movie doesn’t invalidate TNG, DS9, etc. On the other hand, if you go back in time, then come back to the present day then you modify the main timeline. So, it’s now a historical record (in the ST universe) that the Borg were around during Zefram Cochrane’s flight.
So, here’s my interpretation of how that applies to “First Contact”. The Borg may well have attempted time travel several times before, and they’ve successfully created several Borg versions of Earth in alternate universes, but the 24th century hive is just wondering why their ships disappear without trace. So, they only bother sending one at a time now, to see what happens.
Coca-Cola has had access to all military bases since Peter Sellers shot one up in Dr. Strangelove.
Well, it strikes me that it’s difficult to get everything to Area 51 that the people there need to survive, since y’know, it’s friggin’ Area 51. Some franchises allow civilians to purchase/franchise vending machines, just as McDonald’s allows people to franchise their restaurants. Now I don’t know offhand if Coca Cola does, but is it possible that the gubment just buys a few, and then stocks up on cans when necessary, much in the same way it periodically sends supplies of everything else to the base, like food, water, medical supplies, tampons, etc?
#22 seems quite reasonable to me – if your idea of “adequate reconnaissance of the enemy” is administration of free prostate exams, odds are good you don’t know how to fight well, either.
I always assumed the Borg sent back a single cube just because anything more would be an inefficient use of their resources. They think they only needed one since they almost assimilated Earth with just a single cube years ago, considering that whole darn “Locutus thing” wouldn’t be a problem this time around.
That’s actually a pretty decent timeframe to attack the human race. The population is fairly devastated after a nuclear/biological war but not SO devastated that there aren’t plenty of fresh Borgs-to-be-made; we’ve probably got SOME kinda “technological diversity” which they don’t have yet, but nothing that can really stand up to them (except, y’know, lotsa ballistic-style guns, but hey, pobody’s nerfect) and any military that’s around is going to be resource-challenged; no pesky alien friends to help out yet… but once Earth is fully Borgified, lotsa tasty unaffiliated races nearby to be gobbled up.
Why worry about safeties on the holodeck when even the most benign technology in Starfleet can either go horribly wrong at random, or be easily modified into some kind of weapon of destruction? (I seem to recall that Spock once made a communicator EXPLODE). This happens so often (especially TNG forward) that everyone in Star Fleet must think it’s just routine. “Oh, the replicator in transporter room three is overwriting people’s DNA and turning them into Fairy Tale characters again…”
Now, to some extent this can be justified by the fact that Star Fleet should always have the latest (and sometimes poorly tested, especially in time of war or potential invasion) tech, and that this tech is inherently going to be the most powerful and bad-ášš version of the tech possible (so if a modern cell-phone battery can catch fire, it’s no stretch that a Star Fleet communicator battery, much less that of a tricorder or phaser, could logically have enough energy to explode).
But you’d expect then it would be the weapons that would most often cause problems. But no, it’s more mundane (in Trek terms) stuff like holodecks, transporters, replicators, sensors, medical equipment, etc. that usually go bad in spectacular ways (often by interacting with something else in unexpected ways.
But of course, it isn’t wise to think too hard about these things. It all serves the story, and I think that tells you a good deal about why it’s always going wrong. It’s that (to my mind, idiotic) TNG directive that there could be no conflict among Star Fleet personnel.
Unable to create conflict among the regular characters, and often unable to afford off-ship jaunts or outside forces to bring external conflict, the writers increasingly fell back on the regular characters having conflict with their own, failed, technology, till it became a default story-crutch, one that didn’t work that well. (Imagine an episode of NCIS where Gibbs is attacked by his electric razor and Abby is held prisoner by her gas chromatograph while the rest of the team is pinned down negotiating with a rogue copy machine. No, wait, that might actually be pretty cool.)
Dude…what are you thinking !!!? Gibbs is Mr. I-hate-technology…he would never use an ELECTRIC razor. He’s strictly a foam-and-blade kind of guy.
You are, of course, correct. Unless of course, neither of us have gone far enough, and he just uses a bayonet and some wet sand. Or maybe he just goes down in the basement and uses a carpenter’s plane. In any case, I bow to your superior geekery.