Originally published November 10, 1995, in Comics Buyer’s Guide #1147
That loud jangling you should be hearing about now is the sound of a wake-up call to the comics industry.
Originally published November 10, 1995, in Comics Buyer’s Guide #1147
That loud jangling you should be hearing about now is the sound of a wake-up call to the comics industry.
Originally published November 3, 1995, in Comics Buyer’s Guide #1146
Miscellaneous thoughts:
Originally published October 27, 1995, in Comics Buyer’s Guide #1145
(A promise to readers: The following will, ultimately, have something to do with comics. I swear.)
Originally published October 20, 1995, in Comics Buyer’s Guide #1144
Concluding my trip to the Emerald Isle…
Originally published October 13, 1995, in Comics Buyer’s Guide #1143
On the road once more…
Originally published October 6, 1995, in Comics Buyer’s Guide #1142
Where do you draw the line?
There are comics out there that turn your stomach, curl your hair. Comics with subject matter so repugnant, so vile, that you wonder how anyone could think it? How could anyone write it? God help us, how could anyone read it?
Originally published September 15, 1995, in Comics Buyer’s Guide #1139
At a recent convention, a fan asked me what comics I like to read. I mentioned the usual: Sandman, Cerebus, The Maxx, Sin City, Bone…
But I don’t think he heard me past the first one, because he said, “Sandman?”
I said, “Yeah.”
And he asked, “What’s that about?”
Which actually prompts an interesting meditation, particularly as arguably one of the best comic series that’s ever been published winds to a close. Just what is Sandman about?
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