Words and pictures

digresssmlOriginally published September 23, 1994, in Comics Buyer’s Guide #1088

It has been several years since “Name Withheld” crawled out from under his rock, announced anonymously in Oh So? that writers had outlived their usefulness in comics and that artists no longer had need of them, and then scuttled back away into darkness.

In more recent times, the artist behind said letter has been a bit more forthcoming about his authorship (although he has yet, to my knowledge, to explain his base cowardice in the matter). I don’t mention him by name because lately he’s been working overtime to provoke me into giving him publicity… apparently on the assumption that McFarlane was able to, so therefore he should be entitled, too.

I only mention him in order to set the stage for the advent for a soul mate. This newcomer is one John Kricfalusi, best known as the (eventually cast-out) creator of Ren and Stimpy.

Characters who, at the time, seemed about as coarse and grotesque as animated characters could be… until more recent efforts on MTV, for example, make early R&S seem restrained in comparison.

Kricfalusi is a perfectly pleasant, creative person otherwise, but has a bug up his butt about writers… i.e., writers who don’t draw. He has been assailing the animation industry for some time now, making flat assertions that anyone in animation who is employed solely as a writer is, by definition, no talent, because no one who writes well would bother with animation. This is his opinion, of course, to which he is entitled. It’s inane, sweepingly and impossibly generalized, and ignores the awards and critical acclaim heaped on the work of non-animators who write. But it’s his.

I wrote into his usual haunt, Animation Magazine, about his somewhat off-beat opinions. The letter was run, which was something of a mixed blessing, since it was cut for length by the simple expedient of knocking out every other paragraph. As a result the letter makes little to no sense. I thought about writing an angry, acerbic and critical follow-up to the magazine, taking them to task for this blatant censorship, but that seemed kind of asinine. I also thought of running the full letter here, but figured no one would care.

However, Kricfalusi has now wandered out of the animation field into the realm of comics, pushing a line of characters that he’s developing for Marvel. In an interview in Hero Illustrated #15, he talks about his upcoming romp in our little pastures… and, at the same time, displays not only the same contempt for writers (lifted right out of his animation opinions), but a general disdain for comics as a whole. Indeed, one must wonder about the type of person Kricfalusi is since—if he holds the genre in such disregard–why is he deigning to lower himself to our level. Could it be that–oh, I dunno—the animation field is sick of him? Just a guess.

Here’s some of Kricfalusi’s opinions on the subject of comic writers. Hey… at least he signed his name to them:

What I’m saying is neither (comics nor animation) attracts good writers, unless they’re artists who happen to be writers.  The best writers of any medium have to understand the medium. A composer has to be a musician. If you can’t read a note of music or play a musical instrument, you’re not going to write a symphony, but in animated cartoons–and in many comic books—that is the case. The people who can’t draw, who can’t read and write drawings in the same sense of reading and writing music, are writing the drawings which is ridiculous.

It is theoretically possible that you could have a good writer who could assist the artist, much as you could have a lyricist work with a composer. The lyricist isn’t writing the tunes and without a good tune it doesn’t matter what the lyrics are. The thing is, it doesn’t happen. It doesn’t attract good writers. Good writers write novels. I mean that’s all there is to it. I mean, why the hëll would you want to write a comic book if you were a good writer? Are you really going to write about guys in long underwear running around beating the hëll out of each other? What’s the attraction to that? There’s no writing in it! It’s about vengeance. It’s about vigilantism. It’s about comic people. Where’s the writing in it? I don’t care who you are. Frank Miller… look at Frank Miller’s movies. My God, they’re embarrassing.”

The interviewer says, “He’s considered one of the top writers in comics.” To which Kricfalusi responds, “Well, you know, it’s like saying he’s the top writer in bubble gum cards.”

My my my.

The new kid on the comic block certainly knows just what to say, doesn’t he.

Let’s put aside for the moment that the most successful artists-who-write… the ideal creator as far as Kricfalusi is concerned… produce almost exclusively comics about vengeance-crazed vigilantes who dress in long underwear and beat up on people, which Kricfalusi speaks of contemptuously. Whereas the most successful writers-who-write produce atypical, unusual stories which advance the medium…which, one would think, Kricfalusi would embrace, since that’s the opposite of the types of stories he spurns.

One of the most notable exceptions to the above generalizations is Frank Miller, with such unique visions as Sin City. One would think that Kricfalusi would single out Miller as the ideal of what a writer/artist should be; Miller, after all, represents all that is best in the industry. Yet Kricfalusi has nothing but opprobrium for Miller, as well. This doesn’t come across as rational opinion so much as scattershot hostility. Apparently, Miller’s body of work doesn’t matter; Kricfalusi tears down Miller or, failing that, the medium in which Miller works.

Bubble gum cards.

To Kricfalusi, comic books are no more of an art form than pasteboard that we used to clip to bicycle spokes.

Hey, Neil Gaiman–box up that World Fantasy Award and ship it back. Kricfalusi says comics don’t attract good writers.

Pack it in, Chris Claremont. Bet you’re embarrassed about wasting two decades of your life, huh?

Harlan Ellison… away with you. How dare you, who have written for Marvel, DC, Dark Horse and Silver Moon… how dare you get involved in this pathetic little industry?

Kurt Busiek, no one really believed you had anything to do with Marvels’ success anyway. Take off.

Shuffle off, Steve Englehart. Hang down your heads, Steve Gerber. Take a flying leap, Steve Grant. Go off and become Stevedors or something.

Marv Wolfman, J.M. DeMatteis, Len Wein, Paul Dini, Mark Evanier, Louise Simonson, Jo Duffy, Roger Stern…

This is going to start looking like the end of Fiddler on the Roof. All the writers, chastened and put in their places by John Kricfalusi, heading off mournfully and singing “Anatevka.”

In the animation field, Kricfalusi’s opinions on writers were simply unsupported. In comics, they’re flatly contradicted by reality. Not that that will stop him, of course.

Still, out of a sense of trying to answer a newcomer’s questions, I’ll be happy to respond to his query of “Why the hëll would you want to write comics if you were a good writer?” I’m not blowing my own horn here; I’m using Kricfalusi’s own definition, namely that good writers write novels. Well, I’ve had over two dozen novels published, so by Kricfalusi’s standards, I must be qualified to respond.

The answer is: Because I like it. Because it’s fun. Because writing is, in and of itself, a fairly lonely pastime, and I truly enjoy the collaborative medium that comics presents. Because it’s given me the opportunity to collaborate with (a) artists whose work I’ve long admired (John Romita, Sr., John Buscema, Gene Colan), (b) artists whose work I presently admire or with whom I’m friends (George Pérez, Andy Kubert, Rick Leonardi), (c) artists who were up and coming or unknown, and I had the opportunity to help contribute to their popularity (Todd McFarlane, Dale Keown, Gary Frank).

Because I enjoyed comics as a kid and am excited to have the opportunity to contribute, not only to the art form, but to the grand mythos of a shared universe such as that which Marvel or DC has to offer.

And, to be honest, the money ain’t bad either.

None of those reasons disenfranchise or downgrade whatever abilities I, or anyone else who writes, may possess.

Kricfalusi’s flat assertion that one must be able to draw in order to write comics well is simply wrong.

Certainly one must be able to know music in order to compose a symphony, but even Kricfalusi allows that that metaphor falls apart the moment you factor in lyricists. You can write music without words: That’s a tune. You can write verse without music: That’s a poem. Put them together and you’ve got a song, but the existence of a song does not diminish tunes and poems.

The moment one tries to carry Kricfalusi’s assertions through to any logical extension, they crumble.

Does a screenwriter have to know how to act, operate a camera, light a scene, direct a film, edit a film, perform ADR or Foley effects, or even make popcorn, in order to write a good screenplay?

Does an architect need to possess the ability to operate a bulldozer, walk fearlessly on a girder 20 stories up, or even hammer a nail, in order to design a building? Now Kricfalusi might claim that animating a scene is far more difficult than driving a nail. Fine. Anytime or anywhere Kricfalusi is interested, I will gladly hit my thumb with the side of a #2 pencil, if Kricfalusi is willing to smash his thumb with a Ball Peen hammer. We’ll see who comes out the worse from it.

Kricfalusi’s opinions do not seem to come from information or empirical evidence, but rather from ego. He can write and draw while others can “only” write; therefore everyone in the latter category is inferior. Doesn’t matter if an “only” animation or comics writer can write rings around Kricfalusi; if you can’t draw, you’re nothing.

This is not a fact. If Kricfalusi is interested in a fact, here’s one for him: Motion Capture technology.

You may have seen it in action. Anyone notice those commercials that has automobiles dancing with gas pumps? That’s animation. No cels. No guys with pencils.

Computers. Computers, plus actors with electronic devices strapped to their bodies. The devices record their moves and pump them directly into the hard drive, where their animated counterparts are electronically grafted on top of them. No pencil jockeys required, thank you very much. John Kricfalusi, shake hands with animators who can’t draw. Creative personnel who are able to think, conceptualize, and translate their ideas and creativity into seamless animation.

Because the thing that John Kricfalusi and “Name Withheld” do not and did not understand is that the ability to visualize is not limited to those who can render with a pencil. They’re of the opinion that artists have an inherent advantage. Wrong. People of imagination, talent and creativity have an inherent advantage, and as computer technology develops, the playing field of visual entertainment is becoming more and more level.

As it stands now–if one has no scruples–then one can produce a comic book with a dollop of drawing ability, aided by a comprehensive clip file and a light box.

Just a few years down the line, as computer technology becomes more and more sophisticated, the requirement for drawing ability will fall away. Storytelling–writing–will still be a requirement, because people will always want and need stories. But drawing? Faw. Clip files can be fed into scanners, artwork manipulated and tweaked so that it’s no longer simple theft but, instead, a new creation.

For that matter, Motion Capture may well be modified into cheap, “Stop” Motion Capture. All you’d need is the pattern for Spider-Man’s costume, plus someone to body model it for you, and you’ve got your wall-crawler.

The need for artists who can “only” draw will lessen and diminish.

Think that opinion is based on a writer’s ego, as Kricfalusi’s is based on his own self-aggrandizement? Groundless supposition, perhaps?

Let’s have a quick history lesson.

Let’s say you’re a family from over a century ago. You want a portrait done; a nice visual rendering of mom, dad and the kids.

Well, it’s probably not within your means to do so. You’re out of luck.

Let’s say you’re a rich family. Well, then you are in a position to hire a portrait painter. It’s an indulgence, of course, but so what? And a man will come in, and the entire family will stand motionless for hours while carefully, meticulously, a visual representation of your family is created through the only means available at the time. And the portrait painter may very well be smug in his job security, in his ability, and in his superiority over those who cannot paint.

Flash forward to modern times.

Want a visual representation of your family?

Well, let’s see. You can use a 110 instamatic. Or a Polaroid. Or one of those disposable jobbies. You can mount a 35 millimeter on a tripod, if you’re ambitious. If you’ve got a little bit of money and some free time, you can bop over to Sears, take a number, and wait.

Hire an artist? Be saddled with the limitations that such an undertaking has to offer? An artist? You can’t be serious.

Mr. Artist… shake hands with Eastman Kodak.

The advent of the camera is exactly analogous to the advent of computers. It made the art of creating pictures easily accessible to people who could not, in a million years, paint.  It enabled generations of people to look disdainfully at portrait painters and say: “Artists… we don’t want you; we don’t need you.”

Will your Kodak FunSaver 35 produce a visual work on par with the Mona Lisa? No. That’s not the point. The point is, it doesn’t have to. Artists can, and do, continue to express themselves. But they no longer have a lock on pictorial pieces of history.

And with computers, artists’ monopoly on animation and comics will likewise evaporate. I firmly agree with artists who say that visualization is the most important aspect of comics. I think it’s self evident that excellent art can elevate a mediocre story, whereas a superb story can be made unreadable by lousy art.

But if artists such as Kricfalusi think that they are the be-all and end-all of animation and comics… that the lack of drawing ability by one segment of the working populace means that that segment is inherently inept, untalented or inferior… then such artists are kidding themselves.

If the notion of artwork on computers remains unthinkable to you, well… I presume that, ten years ago, the concept of lettering and coloring on computers would have likewise seemed absurd. Here’s news: It’s no longer absurd. It’s routine.

History and progress says that artists do not have a lock on their “elevated” position in the hierarchy of visual entertainment. Not by any means.

Kricfalusi’s bellowing about all writers of comics and animation being, by definition, bad, does not make one think of an informed opinion. Rather, it evokes the indignant screams of a prehistoric creature, caught in the tar pit of technology and being dragged down without quite understanding what’s happening.

In summation, all that’s left to say to comics newcomer John Kricfalusi is:

Glub.

Glub.

Glub.

(Peter David, writer of stuff, is further amused by the individual who is so desperate to draw attention to his new comic, that he plastered David’s name (along with John Byrne’s) onto his advertising campaign even though neither is connected in any way with the title. Kind of like the grade school trick of putting up a poster that reads “SEX” in huge letters, followed by–in tiny wording–“Now that we’ve got your attention, there’s a meeting of the A/V Club.” Kind of sad that said individual had so little confidence in the ability of his own name to sell the book, that he felt the need to withhold his name until the end of the ad. But hey, at least he’s consistent.)


31 comments on “Words and pictures

  1. spot-on, even though it seems like shooting fish in a barrel now. What impact did Kricfalusi make in comics or animation since then?
    .
    the man had great talent but a fatal inability to see how important others were to his best work. The New Ren & Stimpy, now 100% John K created, was an embarrassment that almost made you wonder if the originals were as good as you remembered.
    .
    And the interviews I’ve seen with him made him come across as very bitter and angry, which somehow did not translate into bøffø yocks. He reminds me of a standup comic who thinks he can fire his writers and get the same laughs by just making funny faces.

  2. Well, I know I wouldn’t listen to the Ren and Stimpy guy about this stuff. I didn’t think that show was all that great even when it was new.

    It’s interesting to look at some of this stuff while keeping the culture cycle in mind, though. Especially, his statement that “good writers would write novels”. I just read for school a piece showcasing objections to public libraries and the material they carried from 1876. One objection was that they carried too much “popular material” like novels. Near as I can tell, the novel was considered a lowbrow medium in 1876.

  3. I enjoyed John Krikfalusi’s early work, both the animated REN & STIMPY and its comic book (esp. the Spider-Man team-up with Powdered Toast Man). Unfortunately, after the early successes something changed him — maybe the massive delays with the R&S cartoon? maybe kicked off his own show — and I haven’t enjoyed what he’s produced since then. As for his ranting against writers (and comic books, apparently done when he was writing comic books), that strikes me as the flavor of the week proudly declaring how superior he is to everyone else, without being able to see that, yes, fame is fleeting.

    In a way, John Krikfalusi reminds me of David Lee Roth. In almost every interview, DLR will proclaim that he was the talent behind Van Halen and that the band would have been nothing without him. But when you look at what DLR has done since then, it’s hard to argue that he’s the amazing talent and force that he says he is. I suspect the instant, massive success of REN & STIMPY gave John Krikfalusi a similar case of overblown ego, and he thinks his past glory has elevated him forever.

    1. I loved the comics too (even moreso than the show, actually), but Kricfalusi had no input on them. He’d already been fired by the time they debuted.

      A lot of them (the Powdered Toastman crossover included) were written by Dan Slott.

      I’ve frequented John K’s blog on and off again for a while and I don’t really think egotism is the best way to describe him. If he were an egotist, his line of thinking would be “I’m better than everyone else in the industry”.

      His line of thinking falls more along the lines of elitism: “artists are better than everyone else in the industry”. Doesn’t make him any less of a jerk though.

      1. Purely a guess, but I believe that the footnote refers to an ad for a book produced (most likely “drawn”) by the original “name withheld” that Peter is leaving anonymous.

  4. “Frank Miller… look at Frank Miller’s movies. My God, they’re embarrassing.”

    OK, I guess I must have blanked out something. What Frank Miller movies did we have in 1994?

      1. And I believe Miller has said that his original scripts were butchered, and that is much of the reason he didn’t want anything to do with Hollywood in the years after.

      2. …and then there’s his “Spirit” movie, in which he basically pìššëd on the grave of someone he claims as a close friend…

      3. Then of course there’s the Robocop comics based on Frank’s unfiltered vision of the movies… which coincedentally also happen to be complete šhìŧ as well.

  5. “As it stands now–if one has no scruples–then one can produce a comic book with a dollop of drawing ability, aided by a comprehensive clip file and a light box.”

    Reading that, one singular name immediately came to mind – Greg Land. I don’t think it’s any kind of replacement for the average hand-written art you find in books (Skottie Young and Chris Bacchalo among others are amazing), but still, props to PAD to predicting that trend. (Though I’m sure others were too, kind of like the inevitability of computer animation.)

  6. As a writer myself, there are plenty of instances where I create straight text stories that require no art, just as there are plenty of artists who can create images that do not require a writer’s words to explain them.
    But comic books are an unification of both talents, along with those of the letterers and colorists.
    From “Name Withheld”‘s initial comment to this very day, I still do not understand why some members of one particular side think they might be better than some members of the other side, when both are needed to create the finished product.

    1. Because with 7 billion people on the planet, there’ll always be a few idiots here and there who’ll get publicity when they open their mouths, even if their statements are laced with Astroturf Logic.

  7. There is still a further flaw with John K’s argument. It lies in his choice of analogy.
    .
    It is possible to imagine the most brilliant symphony ever created – moving, daring, using instrumentation that had never before been conceived. But if you cannot play an instrument, and cannot write musical notation, that symphony will remain forever locked in your head. No one else will ever be able to hear and appreciate your work. (Imagine what Jimi Hendrix’s life might have been like if he’d never been given a guitar, or had lost the use of his fingers while in the Army.)
    .
    However, if you can write a story, and can imagine the graphical accompaniment clearly, you can describe the images to an artist, who can then translate that into a visual for the audience. Look at Joe Straczynski, who probably has as little drawing ability as I do, but who in scripts can give his artist partner panel-by-panel instructions on exactly what it’s supposed to look like. (Incidentally, PAD, I’ve never seen one of your scripts – do you do something similar, or the more common practice of giving a vague description and hiring an artist gifted enough to draw what you imagined anyway?)
    .
    OTOH, it doesn’t matter how well you can draw – if you don’t know how to tell a story (pacing, characterization, believable motivations, avoidance of cliches, etc) you’re going to turn out a steaming pile of ink. Pictures alone don’t tell a story.
    .
    (And, as some webcomics have shown us, you can even use still images, write your own story around them, and sometimes come up with a superior story to the original – the creators of Darths & Droids have managed to wring a more nuanced, believable performance out of Hayden Christensen’s stills from the Star Wars prequels than George Lucas did with the living actor…)

    1. Both Charlie Chaplin and Jackie Gleason – working with a musician who wrote down what they heard in their heads and could hum, whistle or otherwise show what it sounded like – composed some pretty decent music (if not deathlessly classic, it was listenable…), as did, for that matter, Leslie Charteris, who came up with the theme for the “Saint” TV show.

      1. I’m not a great fan of Michael Jackson, but he couldn’t read or write music at all, yet still “wrote” a good many of his songs by using the same method you describe. Still, I think you have to already be a fairly established performer before anyone will let you do that.
        How would you categorize a ghost writer? William Shatner’s name is on all those old Tek War books, but he just gave his ideas to Garfield Reeves-Stevens, who then actually wrote the books. Who’s the “writer” there?

      2. Reeves-Stevens? I’d heard Ron Goulart.
        .
        Of course, when we first heard that, my ex-wife remarked that she didn’t know Goulart could write so badly.

      3. More precisely for the theme George Sanders whistled in the Saint movies way back in the thirties, and which was later used as the TV show theme (at leazt th second version of it).

      4. Mike — I believe Goulart ghostwrote the Tek books, yes. The Reeves-Stevenses ghostwrote or co-wrote pretty much all of the “Shatnerverse” Trek books.

  8. This Kricfalusi guy sounds like the ultimate áššhølë.
    .
    Never heard of him before, to be honest.

  9. I saw an interview with the surviving members of “The Doors” and they explained why they had split everything equally. They said how Jim Morrison had all these great lyrics and ideas in his head but he couldn’t play a single instrument so he needed the rest of the band to help him bring the songs to fruition.

    While I admire those than can “do it all”, there are going to be examples of those who have a stronger skillset in a particular area.

    Kricfalusi, at one time, went off on the quality of the animation/storytelling at WB regarding “Tiny Toons” and other shows. I think it was Jon McClenahan who summed up the general consensus about him: http://www.retrojunk.com/details_articles/871/

    In particular: “Nobody except John K’s fans cared what John K thought. The thing about John K is, he’s a really really talented guy who is also pretty good at hurling criticisms at others but unfortunately won’t collaborate with anyone. He prefers being the King of Kricsfalusi World.”

    1. If you look on the IMDB under John Kricfalusi (yes, unlike earlier this time I spelled his name right) there are quite a few quotes trashing and/or attacking some pretty popular cartoonists — including Walt Disney.

  10. I remember reading that Heroes Illustrated interview when it came out. I was saddened to see his remarks as I was quite a Ren and Stimpy fan at the time, but a much bigger comic book and Frank Miller fan. He really did have an odd attitude during the whole interview. I believe he was plugging a project called “Comic Book” and saying it was going to be deliberately oversized and pulpy because he basically thought comics were supposed to be cheap productions for kids anyway.

    I’m glad comics have aged better than Ren and Stimpy.

  11. Actually, I think I know where John K. is coming from. This is not to say I agree with him; I think he’s 100% wrong on all counts in this argument, but from interviews I’ve read and articles about him, I think I know the source of his anger. John K’s heroes were Bob Clampett and Tex Avery, and he always wanted to work under the same system they did at Termite Terrace, where the producer, for the most part, just provided the money and left the “creatives” alone; the director was then left to pick his staff as he saw fit, his writers, animators, etc, and could have a hand in every step of the process in making a cartoon. By the time John K. got into animation, an animation director was no longer the captain of the ship; producers took a much more active hand, writers took their orders from the producer rather than the director, and animation was largely done overseas. I think John K.’s attitude about cartoon writers, and writers in general, stems from his feelings that, under the current method of doing things, they’d have more input into a cartoon than he would, that he’d just be handed a script and told “make it happen, art monkey.” It’s a useless, unproductive attitude, but there you go. He was courted by Warner Bros. to work on Tiny Toon Adventures, after his success with Mighty Mouse, but he wanted absolute control, which, of course, they wouldn’t give him. He left Ren and Stimpy for much the same reasons, Nickelodeon challenged his control over the show. He really hasn’t done much since, which is too bad; he is a very talented director, and can be very funny (and also, unfortunately, quite spectacularly disgusting) but he thinks he’s an Auteur and that producers should shut up, give him money, and let him do whatever he wants. He has little more than contempt for the current way cartoons are produced, which pretty much guarentees he’s not going to get much done.

  12. .
    I remember reading both the interview in question and this column. My thought at the time was that Kricfalusi came off as a total ášš and that he had better hope that his books were industry changing in scale and sales or his future in the field would be about as long as a cup of coffee. Turned out it wasn’t even that long.
    .
    And correct correct me if I’m wrong here, but didn’t he later, after catching a world of flack about the comments, claim that he should have taken into consideration the Hollywood rewriting on the Robocop films and further claim that he hadn’t even seen the things himself anyhow?

  13. John K. can be a real jerk, can’t he? He’s very strong-minded, very talented and a very inspired visionary, but he can be an overly opinionated egomaniac.

  14. I first thought you were being WAY too harsh on artists and making it sound like they were a bunch of dinosaurs. Which, you weren’t but it sounded like that on occasion. But then I was reminded of what animation has become in recent years. CGI. Still done by artists (in fact Pixar hires artists and teaches them how to do CGI rather than the other way around) but certainly the old school method of animation has all but died off.

  15. His opinions sucked (in my opinion), but this is way too much hullabaloo to make over it.

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